The Path

“There’s a ground! There’s a ground, Monty!”
All who venture here must keep their thoughts as pure as a glass of water. Okay, not really, but they’d better watch their step! Tall poles protruding from the total darkness below serve as the floor of this sacred arena. The pole at the center provides a relatively stable fight surface, but only measures 6’ in diameter and is raised at least 2’ above its surroundings. The surrounding platforms range anywhere from 6” to 24” in diameter and vary between one another in both spacing and height. While there is no pattern to the height and width variance, spacing does follow an actual trend. The poles closest to the center are situated pretty close together (average 1’gap) and gradually spread out towards the arena’s edge (average 3’gap). Aside from the two torch-lit rope bridges approaching the arena from opposing sides, absolute blackness defines the fight boundaries (50’ in diameter). There doesn’t appear to be any walls, floor, or ceiling.
Terrain
General – Lighting is provided by torches alit with magical flames (can’t be extinguished easily or manipulated with magic) that run along the sides of the rope bridge. The center pole is pretty stable, but the smaller poles can get wobbly when put under significant stress. However, they will not topple and cannot be destroyed by practical means.
Weapons – What you bring.
Natural Element Resource – None.
Bonus Effects - Ring out in effect! Yes, there IS a floor and if allowed to fall you’d reach it… eventually. But, seeing how the judges are such nice guys, they will transport you to safety after letting you fall for 10 seconds. Holy individuals will feel their resistances against dark magic bolstered (50% increased resistance). Dark individuals will feel their resistances against Holy magic weakened (50% decreased resistance).




