Four
Grakav felt the impact first with his tail, and then through his feet*; a veritable cacophony of bouncing, and sliding, as the Ork was launched head-over-heels into the alley.
There would be no stopping the downward slice of his blade, however, and the Vis’st’oks leading point would pierce the asphalt with a screech; fracturing pavement, and embedding the sword about six-inches deep. Like a coiled spring, the Serpentine warrior would push off from the handle and straighten his back. Grakav brought his wide head around to put eyes on his foe once more.
The large Pigman just righting himself, and pursing gnarled lips into a kissy gesture.
Having maintained his grip on the sword, Grakav would flex his palm against the haft; a series of audible clicks resonating from the weapon, followed by a pneumatic hiss. The Vis’st’oks would split cleanly down its middle, and seperate. At first, it became two swords; a pair of outward curving *Falcata**, with one still trapped in the street. However, the Mansnake would not allow the blades to remain apart for long, and quickly spun the free sword around by its grip.
Deftly matching the handles together once more, but now in the form of an enormous *Double-Sword**.
Grakav would allow his lips to part, and jaw to descend, as he unfurled the six-inch-long fangs that lay flat against the roof of his mouth. It was likely the closest thing his species had to a smile, but the display was far from comforting. With his weapon transformed, and half of its weight now acting as a new counter-balance, the Serpentine would wrench the Vis’st’oks from its cage; ripping a sizeable chunk of black-top up from the ground, and shattering it to bits.
With a spinning flourish overhead the Swordsnake would fully shift into his *Striking Hunter** stance; bringing the massive weapon back down on his right side, with its haft clasped in both meaty palms.
“Not Jak Okay” Wrote:
Stance - Coiling Threat -> Striking Hunter
Devotion - 4 (+1 Bloodshed)
Gullet - Fetish of Vis’st
show spoilerhide spoilerSense Vibrations :: As long as Grakav's feet, and tail, are touching the ground he possesses tremor-sense out to 15ft; fanning out from his immediate person in all directions, and allowing him to pinpoint the source of movement exactly. This does not allow him to discern specific details about a target, but the effect does ignore obstructions such as walls(so long as their thickness does not exceed 5ft).
Primary - The Dual Falcata are made manifest by splitting the Vis'st'oks down the center of its blade; the mechanisms that hold the sword together clicking free with an audible hiss. Both swords retain a singular cutting edge that continues past the weapons' points, and partially onto the upper spine; giving the swords a degree of piercing potential at their ends. Even the spade-points on their pommels have been split down the middle; giving each falcata a small, cleaver-like, addition. Each sword is half-as-heavy as its Fullblade form, making them weigh approximately 5lbs.
Primary - Like his falcata, Grakav can split the Vis'st'oks and reverse it; forming his brutal Double-sword; an offensive monster designed for dealing death en masse, and carving up any foe that tries to stand in his way. Fundamentally, it features the same qualities as the dual falcata; but connected at the handle, with their cutting edges facing in opposite directions. The spade-point blade on the pommel now rests snugly against the spine of either sword side; locked into place just above the handle on either end. The double-sword is absolutely terrifying; measuring over 11ft long from point-to-point, and 58" of that on either side being ALL blade. The sword still weighs 10lbs, but with the heft distributed evenly between both sides; making it surprisingly easy to handle, and maneuver, despite its size.
Striking Hunter :: Of the three Stances, this is the most purely offensive; focusing on rapid assaults, and bypassing a target creature's defenses. While practicing Striking Hunter, damage dealt by Grakav generates double Devotion (x2), but blocking/avoiding spell-effects provide none.