Degenerates vs DATASS [Page 1]

HoH season 18. Source: valucre.net static Gaia dump.

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Table of contents
  1. -HoH- Elia Noah
  2. Fierach
  3. Tres Ecstuffuan
  4. Tres Ecstuffuan
  5. Narcissa Nahara
  6. Scalar Warfare
  7. spooky thot cziri
  8. stillnohero
  9. Trapdoor Spider
  10. spooky thot cziri
  11. Tres Ecstuffuan
  12. Trapdoor Spider
  13. spooky thot cziri

1-HoH- Elia Noah

Heaven or Hell: RE-Union - Round 1

Team Literal Degenerates vs. Team D.A.T.A.S.S.

The Dead Forest

The forest extends as far as the eye can see from the top of the high bluffs on the coastline. It is thick, though there are clearings in some areas; mainly composed of oak, but interspersed with other coniferous types.

Inside there are few paths that lead through, even though the shade from the canopy has deprived the undergrowth of enough sunlight that it cannot properly grow there, save for a few patches in clearings. It would be easy enough for a traveler to become lost in the vast expanses of wooded land, were it not for the ever-present form of the Leviathan Stadium that stood on the eastern horizon, visible for miles...

Over the past few years orcish activity in the area has been on an uptrend, and though it isn't likely to encounter any danger at the edges of the wood close to Latent or near the roads that run through the forest to Barton and Aekea there have been incidents in the past.

General - A densely wooded area west of Latent, hardly traveled by hikers or nature enthusiasts due to the dangers that lie too far from the roads.

Weapons - Nature / Crude Orcish Equipment

Natural Element Resource - Earth / Wood

Random Encounters - Wildlife +2, Orcs +1

Time of Day: Night

Weather: Clear

2Fierach

James Eredas did not know why his team entered the dark forest at night, one by one, and all separated. If Jin and Rou were using this as a pretense for a rendevous there would be words, harsh ones.

3Tres Ecstuffuan

She loved the corse feel of the soil beneath her feet. It was her earliest memory. Grandfather Sieg would often find Sapphira as a small child outside of the Lu-Bu. Her small body would be caked in earth after rolling in mornings moist soil. It was her natural element, Deliciously rich in nutrients that she consumed through her very pores. She felt most at home in places like these, deep in the dark forest that lay between Barton and aekea. It was the forest they all pronounced dead. She knew however, that it was very much alive. She could feel it. It’s pulse ran through her body, making her and the earth one. Granting her awesome strength.

Her eyes were closed from the shadowed night, though she felt the flicker of torchlight from behind her eyelids. She stood still and reveled in the various aromas of the forest. Her alabaster white skin shimmered in the moonlight, clad only in a dingy white tank top and black bikini. Silvery blood stained the bandages about her right hand knuckles. Her left didn’t need it because it was not a thing of flesh but of unblemished stone, smooth, as if hewn by the great sculptors of old.

Orcs lay beaten and broken within their camp. Bloodied bodies surrounded her, like an offering to Grandmother Athena, the goddess of war. They thought her easy prey that wandered too deep in the forest. Yet this, like any place with the ground beneath her bare feet was home and they learned that it was unwise to challenge the Queen in her kingdom.

Her mighty thews were slick with dirt and sweat. Adrenaline still pumped through her veins as her chest beat with each deep breath. Her eyes opened to see her enemies laid low before her. The Orcs were a fine warm up but now she was ready for the main course. Dad told her that she would learn the most about herself in the Heaven or Hell and that she would be tested in each round.

4Tres Ecstuffuan

[roll]

5Narcissa Nahara

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With a cautious gait, Rou Ji crept through the forest slowly, taking the time to be carefully observant, as evidenced by the swishing of her long raven-haired ponytail constantly swishing from side to side behind her. Emerging alone in the first stage of Heaven or Hell was not quite how she'd remembered it, abandoned to a forest that she could not recognize in the low moonlight night, and separated from her allies. While this tournament was always guaranteed to be a test of one's individual strength, the morale of any team was a fragile thing, for ones tethered so closely. With a deep breath, she swatted away concerns of Jin, James, and Sapphira, and set to the task at hand.

Navigation to avoid the orc camps had been easy enough, as night had descended they had lit their campfires, the few within the brush either feasting on freakishly huge hunks of meat straight off the bone, or were already sleeping it off. She needed but stick to the shadows, light on the leather toes of her boots, and slipped past unawares.

It took only a matter of minutes before she'd crossed near one of the main roads, a hardened dirt path compacted tight from the weighted crunch of wagons and tread of travelers. With a wary glance upward, Rou selected a tall tree, and reaching for the nearest branch, began to climb. A modest height of about 8 or 9 feet off the ground proved a useful perch-- from even that height, she could see through part of the stone walls of Latent, in the distance. She was still at least a good mile within the forest's boundary, Rou supposed, but connected to the main road might've been the most useful place to scout. Three fights, all to the happenstance of crossing the forest, were necessary to advance the round.

User Image

Lifting a gloved hand in the air, Rou motioned in the shape of a runic symbol. Adept at her magics, the tiny rune she'd drawn on the night air had begun to glow softly white, an orb the size of a snowball fit neatly in her outstretched hand. It cast a fair shine, as Rou made quick work to lose it, pitching the weightless orb to the opposite side of the road about 15 meters away, and it landed about knee-high, on top of a felled wood stump.

Quote: Wrote:

> Magelight: Ability to cast a glowing orb that illuminates a space and lasts for a duration of 2-3 minutes. She can either carry the light or place/throw it somewhere. > > show spoilerhide spoilerUser Image

She waited silently, observant, from her perch between the spreading branches of the tree, surveying from above. The first test was upon her, and she was determined to make the most of it.

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TURN 0

Synopsis:

- - -

6Scalar Warfare

The dangers of this dark forest were not limited to the natives, or even threats that were visible. Strange and elder beings roamed the depths of the vast tangle, and the bright moonlight filtered down only enough to make the shadows of every tree sinister. Tonight, Kae was one of those ineffable threats, slinking through the undergrowth with her shapely form being pulled along by melding vines as much as it was propelled by her own two legs.

Eschewing armor for the surprise of silence and camouflage, the Rose parasite was a soft web of ivy, broad leaves extending over bare flesh to mask its presence, and likewise in an almost demure veil tucking away her distinct lavender locks. Only brief rustles, like a rushing breeze passing through, marked her passage. Adversaries were near - she could hear them.

It'd be only a matter of time before one stumbled past. She stilled, enmeshed in a berry bush at the foot of a broad ash, and waited for the first unfortunate to blunder by.

7spooky thot cziri

Namine strolled slowly through the dead forest, finding it very funny that fate had brought her under the cover of shadow yet again. Her amber eyes glowed in the moonlight, catching every detail in her haunting gaze. Coming to clearing hit by Orcish logging, she found the area very much alive, counting many red mushrooms growing from rotting stumps.

She crouched down to pick up one of the caps, enveloping it with a long, shadowy tendril. Garbed in a black chain shirt and a trimmed forest green skirt, the silver nymph blended uncannily into the moonlit scene.

8stillnohero

It had been a couple of long unforgiving years since Jinsoku had touched the earthen crust of Gaia Primus, thus he was once again a foreigner in unfamiliar lands. With the limited option provided that there were orcs known to occupy the region, Jinsoku relied on his lessons learned of orcs. There were few species of orcs, and they varied impressively, surprisingly even. Regardless of the specific type they were, he had no interest in trifling with them this evening, lest they were found in a position that called for his attention as a Knight of the Order of Force Majeure. Still he was weary, depending they weren't all camping for the night, in fact, the darker version of orcs along with trolls and especially goblins were known to be most active a night as opposed to the day time. Thankfully his passive ability of Electrokinesis afforded him a sixth sense that allowed him to easily navigate any life forms in his area with certain educated distance. This allowed him to let his eyes give more focus for traps,and ultimately he likes of one of his allies, or his inevitable opponent.

Entering a small clearing that seemed to have maybe held a camp maybe a few weeks ago at best, the Knight found himself content with lingering here for a while. As much as he tried to immediately shake his thoughts of Rou, he found himself having a hard time doing just that. As mentioned to her at the ball though, she served as his fuel and ambition in this tournament. If he couldn't reign triumphant in a high profile competition such as this, then how could he ever hope to stack up against and elder vampyre? This tournament would serve as his proving grounds, in which if he donated to his teams loss, he would begrudgingly return to harsh training until he was ready. For now he would focus his primarily on their opening round of Heaven or Hell, however, his reason for fighting had heavily shifted from the one given when registration opened.

Quote: Wrote:

> +.] [Passive] - Electrolocation: Jinsoku is extra sensitive to even the slightest electromagnetic fields and pulses. He is able to feel these vibrations and discern them to a clarity akin to how he perceives the world with his usual five senses; if not better. This ability is best when compared to echolocation in species such as dolphins.

9Trapdoor Spider

[ROLLING]

10spooky thot cziri

[Post 1] - [Dread 0]

The shadowy nymph ultimately followed the orc tracks out of her little hideaway, figuring that their propensity for violence would probably set her on the right path. She had her orders: give DATASS the squeeze.

It didn't take Namine very long to find the marble waiting in a bloody field. She just needed to get close enough to play with it, skulking through the scrubs and brushes until she was there.

"Oh s**t, I'm sorry," Namine called out about sixty feet away from Sapphira, winking with an ominous amber eye. Her hands fell into a 3-6 guard as she approached, leading with her left side. Her tendrils hid behind her back, squirming and twitching sporadically, as she drew closer and closer.

Quote: Wrote:

> Namine's psionics are intimately connected to her target and generate Dread stacks upon certain conditions, usually physical contact. She may accrue up to 15 stacks, with no more than 3 per turn. Dread stacks unspent don’t manifest as much, other than negative emotions and visual distortions, the scale and scope of which grows as her prey increases their Dread. > > > > Darkvision [Sight] -- Namine can see up to 60 feet in absolute darkness, perceiving the scene in black and white. She retains color vision and standard visual acuity in low-light environments as well. > > > > Uncanny Beauty [Gaze] -- Looking directly at Namine fills the opponent with unease, the nymph’s appearance being so flawless that it seems unnatural. Generates 1 Dread per turn if visual contact isn’t ACTIVELY avoided.

11Tres Ecstuffuan

spooky thot cziri Wrote:

> Quote: Wrote: > [Post 1] - [Dread 0] > > > > The shadowy nymph ultimately followed the orc tracks out of her little hideaway, figuring that their propensity for violence would probably set her on the right path. She had her orders: give DATASS the squeeze. > > > > It didn't take Namine very long to find the marble waiting in a bloody field. She just needed to get close enough to play with it, skulking through the scrubs and brushes until she was there. > > > > "Oh s**t, I'm sorry," Namine called out about sixty feet away from Sapphira, winking with an ominous amber eye. Her hands fell into a 3-6 guard as she approached, leading with her left side. Her tendrils hid behind her back, squirming and twitching sporadically, as she drew closer and closer. > > > > > > Quote: Wrote: > > > Namine's psionics are intimately connected to her target and generate Dread stacks upon certain conditions, usually physical contact. She may accrue up to 15 stacks, with no more than 3 per turn. Dread stacks unspent don’t manifest as much, other than negative emotions and visual distortions, the scale and scope of which grows as her prey increases their Dread. > > > > > > > > > > > > Darkvision [Sight] -- Namine can see up to 60 feet in absolute darkness, perceiving the scene in black and white. She retains color vision and standard visual acuity in low-light environments as well. > > > > > > > > > > > > Uncanny Beauty [Gaze] -- Looking directly at Namine fills the opponent with unease, the nymph’s appearance being so flawless that it seems unnatural. Generates 1 Dread per turn if visual contact isn’t ACTIVELY avoided.

The Dead Forest

"Hmm", Sapphira turned to look over her shoulder. The true test was revealed before her and she turned to face it fully. Her silvery gaze locked with the glowing eyes that pierced through the darkness around 60 feet away. She could not yet see the form that contained the amber gaze, though she knew that this must be her opponent. Sapphira on the other hand was fully visible within the torchlight of the orc camp. She was young, based on her round, soft, pleasant face, but she was very tall for her age and her curvaceous shape was made of lean muscle that glistened with a thin film of sweat in the orange light of the fire.

She crouched down to grasp the ankles of one of the fallen Orcs that surrounded her. Shards of mountainous rock began to grow on her alabaster skin. Her flesh seemed to suddenly dry and crack. Silvery veins would pulse beneath the shiny surface of her skin and her muscles bulged. [+1 Earth Charge]

"You are gonna be.", Sapphira retorted to her apology.

Once Namine entered within range of the torchlight, Sapphira was finally able to get a look at the shadowy Nymph. Damn she is kind of hot...Shame, she dreaded as she stepped forward, spun, and chucked the huge 200+ pound armored orc at her when she arrived at least 20 feet away from her with the technique of a Olympic discus thrower. The increase in her strength from the Earth Charge, along with her throwing technique would send the massive green creature hurtling towards Namine, threatening to bowl her over.

Throw Anything Wrote:

> Chucking stones and other items at opponents provides Sapphira with a long range tactical options. Despite her reckless way of fighting, she can generally hit a target within 10 or 15 feet with a thrown object up to her lifting capacity. Usually these objects are massive stones, so supreme precision is often unnecessary.

During the throw she was able to notice a few other things about Namine. There seemed to be shadowy tendrils wriggling behind her back. This coupled with the nymph's general attractiveness came off as strange. Sapphira didn't know whether to ask her for tips for make up, or to burn it with fire. All the Stone Queen knew was that she was unsettled for some reason by her appearance.

After the throw she fell smoothly into a boxers stance. Chin tucked. Fist up. Elbows in. Leading left with knees slightly bent, on the balls of her bare feet. Her head swayed side to side slightly, keeping the target evasive. She examined the opponents stance. It suggested that she was at least somewhat familiar with hand to hand combat. If Namine was able to avoid the orc, she allowed the distance to close, eager to throw hands while being mindful of those tentacles.

PP: 30

Earth Charge: 1 (0/3)

OOC: Question: Can you describe the 3-6 stance for me a little more. I'm actually unfamiliar with that term.

12Trapdoor Spider

A lone, limber form floated above the tree tops. He stretched his limbs in various configurations as he lazily propelled himself through the night air, almost cloud like in his nonchalant like attitude. It had been some time since he had had a proper duel of any description. Most of work relegated to scouting, which suited him and his skills and abilities. The most remarkable of which was simply that people lacked the key ability to look up. To be fair it was not something ingrained in most people. Attacks never came from above. What did they expect, the sky to fall? They didn't, as a matter of fact.

But all this quiet musing meant nothing, truly. He had been hired to fight, so he would. From what he had heard he was woefully inadequate in terms of raw power, but he was unique so he hoped to receive the edge in that. At that moment as he finished his stretch he caught a quick glimpse of something suddenly light up before being lobbed away, as if discarded. It settled further below the treeline, but Ferris had seen it's source. That which had conjured the phantom light. He took a moment to simply hang in the air and contemplate it. It was either a torch or magic, either way though the way it stayed lit and just laid on the ground indicated a trap. It was night and it would attract someone, something. An enemy then.

His enemy. His hand closed around his retracted spear, and a small effort was made to silently extend it to full length. He glided over to where he had seen the light originate. He had the upper hand, both literally and figuratively. His eyes were used to the dark by now, and once he got close enough he could see her. She sat staring at the light source, waiting for her ambush. A top a tree. It was the most perfect attack angle he could have asked for. Well, he could ask for more, but he wasn't that greedy.

His plan was simple. Float in slowly and quietly, make no noise, and simply tap her back with the spear tip. He didn't need to kill her, in fact as he understood it that was actively discouraged. He simply needed to sign to her that she had lost before it had even begun.

13spooky thot cziri

Tres Ecstuffuan Wrote:

The Dead Forest: [Post 2] - [Dread +1]

As their eyes met, Namine's psychic presence would push into Sapphira's mind, and begin its work in influencing her perception. Namine's darkvision allowed to her to notice Sapphira's hand reaching for the Orc, as she continued her approach with a bit of anticipation.

Her heart raced as she grew nearer to her prey, waiting for Sapphira's first opening. With her early warning, Namine made an an interesting calculation, and dashed forward, dropping into a sliding lunge. Her tendrils braced themselves running down her back, while she rotated her hands upwards.

Just narrowly avoiding the orc's trajectory, she would reveal a shadowy spear conjured under its cover in her right hand, as her right side shifted to the lead. Flying forward at close range, it was aimed at Sapphira's exposed left thigh.

A risky move. Namine was now sprawled forward with her tentacles stuck behind her, unable to fully parry, and only her left hand held close to her tucked chin.

Quote: Wrote:

> Shadow Spear [Projectile, CD-3T] > > Namine materializes a spear of eldritch essence in her hand and throws it, inflicting mild necrotic damage and generating 2 Dread on a hit. If the spear remains inside the opponent’s body after wounding them, it generates 1 Dread per turn until physically removed or its duration expires. Lasts two turns.