Twitch had expected retaliation, but not quite so quickly as that. There was no space between them, not nearly enough to actually dodge or do much blocking at all. Her own combination landed neatly, the last hit actually connecting and pushing Rox back. Having decided to repeat with a punch but finish with a different technique to capitalize on the stagger, D' moved forward to attack again, and immediately saw the need to lift her arms after a single step. Instinctively her block covered more of her head-- unfortunate decision. A solid hit made her slightly bend and begin to drop one of the arms across her chest; she was able to fully block the hook to the head and nearly blocked the hook to the chest but the attack's speed was quicker than her block. With that, Rox gained the space that she wanted as the air between them; though it would be a half mile on camera, Twitch had plenty of incentive to leap back to what was truly six feet.
She could have pushed through that but Twitch knew any immediate attack would have been much weaker for subconscious fear of trying to protect her now-sore chest. Instead, she decided to more closely match Rox's fighting style. There was something to be said about escalation, and the finger guns used just told Twitch that Rox was ready to up the ante.
"Gh-- fine!"
But not after a sequence of her gritting her teeth before she clenched her fists and started charging her power, to show her opponent that she wasn't the only one that had an aura. Post-production would render Twitch's aura as black and purple swirling flame and smoke, as opposed to the typical burning/electrified light yellow or whatever people were used to seeing, because of course they would.
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Special: Ante Up Wrote:> - By focusing on her aura flow, D' can increase her stored, ready-to-use aura to deliver special attacks more frequently than would be the norm; colloquially, this is also known as "charging the super bar." Requires little else major movement, though she can block some attacks such as light-medium punches or smaller thrown projectiles, or simply accept attacks from a stationary position without penalty to charging. There is no limit to how much this can be done in a match; if she is allowed to charge, she can charge as there is no ceiling to the amount of Adrenaline charges she can have ready to use. The ability adds two charges of Adrenaline with exponential gain per post. For example, a single charge-post will give her 2 charges, but two charge-posts will give her 2+1, three charge-posts will give her 2+2, and so forth.
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|| 5 ||
|| Adrenaline: 5 + 1 + 1 (Ante Up) = 6 ||




