Hold My Beer vs Retribution [Page 2]

HoH season 18. Source: valucre.net static Gaia dump.

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Table of contents
  1. Unchecked Twitch
  2. Nighthunter
  3. Darkest Silver
  4. Innocence Proves Nothing
  5. Unchecked Twitch
  6. Ebag The II
  7. Innocence Proves Nothing
  8. Unchecked Twitch
  9. Dr Queensborough
  10. Tenkai Matsumoto
  11. Ebag The II
  12. Nighthunter
  13. Dr Queensborough
  14. Akako Akari
  15. Innocence Proves Nothing

1Unchecked Twitch

Powerful, energy-bearing sword: noted.

She wanted to laugh at the man's return jest, and more his slamming his visor back down. However, Twitch held her amusement to herself, save a slow brow raise and her lips straightening into a soft smirk. The guy was a serious type-- respectable, understandable. As he led to what would be their fighting arena, she took the time to bend over and stretch her hamstrings one last time before she followed. Once she settled ~ten feet away from him, Twitch gave a short hop before sliding her right foot behind her, flipping the staff from behind her back to before her and grasping it with both hands; Its tip was pointed in the space between them. She was already on the balls of her feet thanks to her heels, but she didn't seem at all hindered by the footwear. Indeed, she started an easy bouncing motion that loosened up her shoulders, arrhythmic so any of her attacks couldn't be simply timed.

"D' Aire, Mr. Thulmann. Knight or not, but warrior still, let's do this."

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Innate: Seventh Sense Wrote:

> D’ has the ability to sense the passive and active magical energies in a person, place or thing. If it’s not obvious from context clues, within about ten seconds’ time she can determine how powerful something/someone is, and what elements, if any, are at play.

Weaponry Wrote:

> Blazestar Staff- made of oak, the staff has been pressurized and treated. It is otherwise an ordinary, though notably hard and dense, staff of red stain with hard, golden-colored caps of metal at the end. Its signature treatment allows it resilience against breaking via bludgeoning and cutting, though it is still ultimately susceptible to both. Measures 5½ feet long, 1¾ inches in diameter. > > > > Claws- Twitch maintains small, ½ inch claws extending past her fingertips. While they cannot shred armor, they can inflict expected damage on uncovered flesh and mundane cloth.

Ten feet, and nothing to do but close that gap. After giving him the courtesy of readying himself, she took the liberty of the first attack with a short hop and a couple of jabbing pokes to the chest, feeling out her opponent's reactions and preparing to pull away from his retaliatory sword swipe.

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[ Post 1 ]

Adrenaline: Prime + 1 = 2

2Nighthunter

User Image

It was hot. Damn hot. Of course his team had to draw a tropical island stage the first round. It was worse than that though. On top of the gear Enness was carrying, the particular tropical stage they drew forced him to wear something he was uncomfortable in at the best of times, for a second time in a rather short period.

“Goddamn monkey suit again. And why does it have to be so hot?! RAAGH!”

The heat did not help his discomfort in the formal attire, even if it was designed to be slightly more comfortable for tropical environments with ¾ length pant legs. Another benefit to the clothes being made for warmer climes is the material was lighter than normal, which made it significantly easier for Enness to get a firm grip on the sleeve of the suit jacket and shirt around the shoulder hem, and rip both right off. Adjusting his tactical vest, he breathed slightly easier with the sea breeze cooling his now bare arms. He’d probably have to pay for that.

It was still too damn hot though.

“Now then…”

Turning from the spot he’d been standing in on the beach, staring out at the image of a boat that deposited him on the island long after it had disappeared over the horizon, he finally looked at the ‘arena’ his team was to fight in. It appeared two of his teammates were already engaged, which left only one other besides himself.

With an evil grin, he walked over to a cage that was conspicuously placed right smack on the altar. He stood in front of the cage for a moment, trying to see the status of the occupant. Making a decision of questionable judgement, Enness reached a hand inside to poke the cheek of the apparently sleeping form of Jay before quickly withdrawing it.

“I didn’t think it’d be this easy to get you into a wedding dress.”

Not that he had any intentions of getting her in one, but it was still amusing.

Satisfied she was still sedated, he reached into a pocket on his vest, pulling out what resembled a hairband. A hairband with cat ears on it. Which Enness then proceeded to place atop the head of the slumbering little woman before standing back with a rather smug look on his face. If he had the time, he would have used a sharpie to complete the image.

Dr Queensborough Wrote:

> "Which one of you is Enness?"

But he had business.

“That’d be me.”

The shotgun with a green stock and pump slung across his chest swayed slightly as Enness turned to face the inquiring voice. Calmly making his way down the aisle, the large man stretched the back being weighed down by the vest and the halligan attached to the back of it. There weren’t many reasons why someone not on his own team would call him by name at this point, so as he walked he was getting himself ready.

“I take it your my dance partner for this event?”

Enness knew next to nothing about his likely opponent as he sized him up while approaching. The robe made him appear like a possible spellcaster, but the build told Enness he could likely handle himself at least somewhat in close quarters. This should prove entertaining.

3Darkest Silver

A series of groans could be heard from the altar, coming from a cage that was placed there before the match started. Something shuffled about in multiple layers of white fabric inside, eventually a dark haired woman sat upright. Pressing her hands to her temples as another groggy groan escaped, dark brown eyes opened and went wide as they fell upon her attire.

“What the ******…. WHAT THE ******] Jays voice would erupt from the confines of the cage.

Scrambling to her feet the woman would stumble backwards only to hit the side of her prison. How could this of happened… Her head was sore and thinking back all she could remember was drinking in their room… With Enness…

Looking out now she noted the warmth of the sun, the picturesque wedding venue… the tropical land around it. A vicious glare was directed at the man out over the venue. This had to be his doing..

Jay snarled as she continued to look around, noting her team and the opposition. It would be around then she would hear Dzan call out for a weapon, scanning the altar she noted some of their gear stacked close to the cage.

[****** this st, you lot better let me the ******** out of here!” Yelling at her team before reaching through the bars to grasp the handle of his axe. The voices erupted in unison in her head as the gods screamed at the weapon, Jay could feel the daemons influence and gritted her teeth before pulling it inside.

Lining it up she would throw the weapon like it weighed nothing, sending it hurtling towards the head of the cyber punk. A cruel smile followed as she wondered if Dzan would catch it with his face or not.

Finally she was able to pull her own weapons into the cage, unsheathing a dagger she would gather up the skirt folds of the wedding gown. Crudely cutting and hacking at it until the majority fell away. Revealing her tone well muscled legs, almost all the way to the groin, the remainder of the skirt barely covered the rest.

User Image

Strapping her holsters on and making sure she had everything it would only be then that her hands would move to remove her hair from a stupid wedding bun….. fingers would run over a headband.. then following it they would find fluffy pointed ears…

Jay saw red… “YOU SON OF A ****** WHORE!!!!!” The woman would scream as she frantically tried to remove it, the damn thing wasn't coming off which caused another string of vulgar curses to spill out. Not only was she trapped.. in a ****** dress… but now she had cat ears stuck on her..

If they opened the cage there was a good chance she would kill her own team...Starting with her partner...

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Ebag The II Wrote:
Nighthunter Wrote:
Unchecked Twitch Wrote:

4Innocence Proves Nothing

D' Aire, was it? Artanthos nodded, recognizing her as an equal, and prepared to commence.

As the woman approached and readied herself, so too did Artanthos. Plates clanked as his frame shifted; his own left mirrored his opponents, becoming the lead as his right moved off to the side, its foot angled out comfortably around 70 degrees. He bent his knees around 6 inches, his weight resting upon his toes, and made a quick, shifting adjustment to his right, offsetting his relative position to his foe by a few inches. No need to be in a straight line with them when they could come at you from any angle, after all.

Being no stranger to staffs, polearms and spears, the Hellknight adopted what he felt would be a suitable opening - a *Vom Tag* guard. He raised his two-handed sword up at an angle above his right side and shoulder, true edge facing outward, with his right hand clutching the hilt before the crossguard, and his left hand bringing up the rear at the pommel. Poised as it was, the weapon’s length made it appear as though he were carrying it in a parade formation.

Just as Artanthos finished, his foe had managed to settle into her own state of readiness. The phalanges of his gauntlets visibly tightened against the hilt of the montante, and for a moment, it would feel as though the intensity of his helmed gaze had become a palpable, tangible thing, almost overwhelming in its weight.

Unchecked Twitch Wrote:

> Ten feet, and nothing to do but close that gap. After giving him the courtesy of readying himself, she took the liberty of the first attack with a short hop and a couple of jabbing pokes to the chest

And thus, they began.

As D' Aire began to put her first staff thrust into motion, Artanthos began his near-immediate, explosive response. His right foot shot out and to his right, the beginning of an offline step - as this occurred, he swept Revanchist down in a counter-clockwise motion, right wrist crossing over left in a vicious snap. While the montante shrieked through the air, the woman’s staff glanced off the Hellknight’s cuirass, angled as he was now in relation to his foe. Before the staff could effectively retract - whether to strike once more or to withdraw in full - the massive blade struck down upon its length.

SHH-CRAK!

The sheer momentum and mass behind Revanchist’s strike was immense. Artanthos had delivered what was called a Meisterhau - one of the Mastercuts. The Krumphau, or Crooked Cut, was excellent at displacing enemy weapons, forcing openings in their owner’s defenses. The blow could easily force a disarm; at the least, it’d cause a lesser weapon to smack into the earth with reverberating force.

It did not stop there, though.

Continuing with the motion, Artanthos rotated his sword around, the blade whistling through the air to descend towards D' Aire's left shoulder and upper arm; at the same time, his left leg now shifted to the right to settle in at his rear. The motion was completely fluid, utilizing the momentum of the initial parry and the displacement of the opposing weapon - parrying and striking within a single tempo. Such was the nature of the Meisterhau.

If Artanthos’ opponent desired to glean more about the darkly-clad individual before her, then she would be hard pressed to get a better understanding than she would have at that very moment.

[1]

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Revanchist Wrote:

> Revanchist: Forged as a vessel to contain the raging spirit of Epimoveus the Mad, Revanchist eventually found its way into Artanthos' hands. He was forced into a mental duel with the revenant, and only just barely managed to overcome its willpower and avoid possession. With that, he became the master of the weapon. As a two-handed sword, Revanchist is an exceptionally deadly and versatile weapon. Despite the sword coming up to Artanthos’ ear when poised next to him, he is able to wield it with utter precision and ferocity, only slightly slower than a longsword. With the montante’s length and weight, combined with a proper swordsmanship style, it is more than capable of battering aside or even smashing through the guards of lesser weapons while at full tilt. Heavy strikes with the weapon can dent plate armour and warp maille (especially with repeated strikes to the same area), and the blunt force trauma delivered by such blows can damage a foe as significantly as a pollaxe strike. When the hilt and crossbar are employed in a mordhau strike, Revanchist’s blows are as effective as any warhammer, capable of denting and crumpling armour, and pulping the meat below. Finally, when half-swording the weapon, Artanthos can wield it like a spear, making it easier for Revanchist to be used up close, as well as target weaker joints and sections in an opponent’s defenses.

Einderen School of Swordsmanship Wrote:

> Einderen School of Swordsmanship: Throughout the third century, the city-state of Einde had made itself notable for producing a class of professional soldier that set itself apart from other men-at-arms. During the Annexation of Menargion in 323, the two-handed sword-wielding Einderen mercenaries served as the elite shock troops, their prowess proving to be legendary through the course of the conflict. Their weapons - dubbed montante - were capable of lopping the heads off of pikes, or the legs of a charging cavalry horse; for their efforts, they were paid twice the going rate of other experienced mercenaries, and were highly sought after by all factions of the war. > > > > When the war finally came to an end, the Einderen mercenaries were quick to adapt to a more privatized existence. The mercenaries began to serve as the formal bodyguards of the nobility, adapting their two-handed sword fighting style for their new line of work. The weapon proved just as adept at winning duels of honor, or fighting back multiple assassins, as it had been on the field of battle. In 341, Sebastian Monsalve - a noted master of the montante - opened a formal school of swordsmanship in Einde; by combining his experiences on the battlefield and as a champion duelist, he forged a style of swordsmanship that has been renowned for its lethality and power over the generations since its advent. > > > > Early on in his training as a squire, Artanthos’ teachers noted his proficiency with the two-handed sword. He was introduced to the Einderen style, and he caught onto it right away. Twenty years later, Artanthos is now a master of the style, capable of delivering a hellish flurry of molinelli capable of overwhelming almost any foe, and is equally skilled at utilizing the montante’s superior leverage to execute vicious counters in the blink of an eye. Moreover, by getting in a bind with an opponent, Artanthos can effectively read them almost as if they were an open book, giving him insight on how might best to defeat his foe. (Note: This style is a hybridization of the real Iberian, Bolognese, and Liechtenauer/Meyer Schools of Swordsmanship.)

Illtherian Knight Armour Training Wrote:

> Illtherian Knight Armour Training: To the uninitiated, a knight clad in full plate often appears unwieldy, even cumbersome - some suggesting that if they were to fall from their horse, they’d require their squire to ever hope of righting themselves again before the battle ended. Of course, this is a significant misconception. Properly fitted, and trained in it daily, knights are capable of acting almost unhindered by their armour. Even past his days as a knight-commander, Artanthos is more at home in his plate than without it, his movements fluid and natural, despite the imposing, midnight blue armour he wears constantly. In addition, Artanthos' training while helmed, coupled with an overall sense of awareness that borders on the perternatural, allows him to wear his helmet as though it weren't there. He can still be sneaked attacked, but only as readily as he could be without the helmet.

Peak Human Wrote:

> Peak Human: The crucibles that have defined Artanthos’ existence may have left their mark upon him visibly, but more profound are how his limits were changed. At 31, the hellknight has become a paragon amongst men.

5Unchecked Twitch

"Sh--"

Twitch herself wasn't that familiar with swordsmen. Sure, her weapon training went over going against some basic weapon types, stances, and attacks, but nothing too extensive beyond if they're doing this, counter this way, and stay in your comfortable range. While her opponent's stance rang familiar, she wasn't so sure about the details of what he did. Most people would move on the second hit, after some kind of pattern was established.

Arthanthos was clearly not most people.

His parry went through uncontested and unhindered, and the surprise of it all made the front of her staff slip from her hand. However, despite her surprise, she was able to stay cognitive enough to keep her right hand on her weapon, the arm dropping quickly as the tip of the staff rushed to the ground. It was only the lack of dedication on her end that kept her opponent from stepping forward and slicing into her shoulder, allowing D' to over-exaggerate her failure tremendously and fall forward and to her right. The sword cleaved into the spot where she stood not a second ago, as the hellcat turned clockwise. Her pivot foot switched, and her right tucked into her chest as she fell. Her purple eyes watched for any further forward or side movement, so she knew which direction to extend her foot. She hadn't planned to physically kick him--she didn't explicitly need to for her attack-- but if he walked forward to continue his assault then that'd be super awesome too.

Special: Dust Kick Wrote:

> A straight or side kick sends out a shockwave of energy on the ground, raising the titular debris in a 3-foot wide, 4-foot high line. Direct hit delivers a concussive force of two strong kicks; getting caught in its immediate wake (1½ feet) or the edge delivers the force of a single meaningful kick. Moving at a constant rate of 20mph, it has an effective range of 50 feet after which it dissipates completely. One charge.

If it was any solace to him, the look on D's face was nothing short of surprise; he had clearly unsettled her with his quickness. It was time to make sure that didn't happen again.

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[ Post 2 ]

Adrenaline: 2 -1 + ½ = 1½

6Ebag The II

Tenkai Matsumoto Wrote:

> 粉砕風神斬 > > *Funsai Fuujin Zan!* > > (Pulverizing Wind God Slash) > > > > In an explosive start to the match, Tenkai's swing released a heavy crescent-shaped gust of displaced air pressure as wide as the path of his swing. The blunt-force variant of his signature move smashed into the chairs in the front aisle, breaking them apart into a mass of splintered wood as the vacuum blade headed towards Dzan. > > > > Even back in the day, Dzan was known for his "anti-magic" abilities that allowed him to deal with opponents that possessed special abilities and the like. Whether any of that worked against ki the same way it did the Winds of Magic or psychic powers spawned from the Warp was something to be seen, but ultimately besides the point. It was the air pressure displaced by Tenkai's ki-enhanced swing that was dealing the damage, and that was pure physical force. Rather than cut him, it would strike with the force of being hit by a heavy steel rod if Dzan didn't avoid it or defend against it in some other way. > > > > Even if he was immune to all of it, the splintered chunks of wooden wedding chairs and flower wreaths were very much real, and a whole row of them were being sent straight at Dzan along with Tenkai's opening move. Whichever chairs that weren't broken apart were simply knocked away towards Dzan with the rest of the debris. > > > > It was probably not the kind of attack Dzan preferred, but they would have a whole match to get into the thick of the melee. This was, however, just the kind of char-flinging hot mess of a disaster he looked for otherwise, so perhaps that would even things out. Either way, it was his move now. > > > > 一本! > > [1] > > > > Cooldowns: > > Global Cooldown - 1 > > Funsai Fuujin Zan - 2

+++Dzan watched impassively as the monk before him did all of his monk woowoo slith. The air pressure barreled before him from a ki-infused attack and he merely just smirked. With a quick movement he'd grab the sledgehammer and forward roll out of the way before coming to his feet and immediately begin to close the distance. Oh, there was distance alright, and there was no way he would be able to cross it with enough time to land any sort of his before the next attack. But, if Tenkai was as watchful as everyone said he was, he'd notice a slight smirk forming upon his lips. His form relaxed even more so than before. His muscles working from muscle memory for the time being as everything came alive. It had been a long while since his cybernetics had been used to their full potential and it would take a few breaths before they would activate and run through their warm-up sequences and built-in-tests.

Cranial CPU activation - 75%

Cybernetic enhancements - 50%

7Innocence Proves Nothing

In the space it took to draw a breath, the first engagement was over.

Artanthos had been told by his teammates that this competition did not cater to the mediocre and unexceptional. D ‘Aire’s response to his Nachschlag - the follow up attack to the initial strike of an engagement - had proven them correct. As Revanchist’s true edge cut down through the air, there was a vague sense of anticipation present within the Hellknight; he had performed his Krumphau, displaced D ‘Aire’s staff, and had been poised to deliver a rotating cut to her shoulder. Had it struck, it’d have assuredly left her crippled.

Instead, his sword bit into nothing but air.

No time to be impressed by phenomenal reaction times. As the Hellknight arrested the momentum of his blade, he brought it into the *Pflug* - or Plow - guard at his left side, his right hand still grasping under the crossguard and his left at the pommel, this time guiding the pommel into the crook of his hip, his blade pointed up at a 45 degree angle. It was an immediate transition from the missed cut’s rotation, and it brought Revanchist’s point back on line with D ‘Aire.

Who, of course, was moving all the while herself.

Though generally avoided in swordsmanship bouts, Artanthos knew a kick when he saw one being wound up. He acted instinctively, and what he imagined was decisively. Though D ‘Aire was exceptionally tall for a woman, her legs did not outmeasure a two-handed sword. Armour clanking rapidly, the Hellknight performed a reverse gathering step; as he did this, he bent his right arm at the elbow upward and pulled his left arm back, right hand shifting to press its thumb against the flat of the blade just at the crossguard, and flipped the weapon around and snapped it upward. Artanthos was transitioning into *Ochs* - or Ox - by way of delivering a twisting true edge cut from below to D ‘Aire’s extending right leg, aimed to bite terribly into the side of her calf.

That had been the plan, drawn up in half the time it took to draw a breath. Unfortunately for Artanthos, a certain adage about first contact with the enemy had failed to spring to mind.

WHU-THNNK!

”HNGH!"

Artanthos did not see the burst of compressed air coming - quite literally, as the distance between him and D 'Aire's foot was 5 feet, give or take, and the blast had been delivered before its recipient could react. The concussive force struck like the rear kick of a water buffalo, temporarily warping the right side of Artanthos’ cuirass inward, before snapping back out after the wave dissipated. The sheer power of the blow forced Artanthos back another couple of feet, his sabatons literally digging trenches into the earth. Dull, roaring pain lit up his senses, and he knew right away that his ribs had been badly bruised by the attack. There was no way to be certain, but he knew the blow could have caused microfractures as well.

Gritting his teeth, the Hellknight nodded internally, having gained insight into his foe - even if it had cost him.

That did not mean his foe had managed to escape his own wrath, though.

Artanthos’ cut had been aimed to slice into the meat of D ‘Aire’s calf - by being knocked back by her blast, its trajectory had been altered. The true edge would instead cut closer to the ankle of the offending leg; unless, of course, the woman had yet more tricks up her sleeve to avoid such a fate.

[2]

8Unchecked Twitch

The only "trick" she had involved Twitch making sure that the staff she brought to the fight remained in her hands, and between Artanathos' sword and her flesh. Against bare-handed people, D' didn't mind much the idea of losing her weapon; she was even known for throwing the thing because her legs still outreached most arms. However, she'd taken extra care to grip it when her initial strike was parried, and it was pretty much for reasons like these.

The movement would seem clumsy for the lack of definiteness in it; D' wouldn't have the time to slam the tip into the ground so the staff could act as the impassable barrier that it could otherwise be. Rather, a swift yank of her arm to her centerline brought the weapon across her body and the sword scraped into it before his power pushed the weapon back the way it came and the blade sliced a thin line in her skin.

Mitigation of damage was good!

He was still too far to kick, and she could assume he had ways to 'finish' opponents on the ground, so she wouldn't chance staying down too long. With the exchange leaving her appearing like a turtle stuck on its shell, D' sought to quickly regain her feet-- first by slamming her left on the ground, using that as a fulcrum to push her body up and only slightly forward. The main action would come from her left leg sliding under her body as she gave a strong thrust on the left arm, simultaneously lifting to her feet in a very low, wide stance-- but more importantly than that, moving back a foot and giving herself the ability to react defensively to a follow-up attack. The staff remained between them all throughout; its ability to actively defend her only increased the better her position was, but she was prepared to slip her arm in the way again, mitigating damage at the least.

She was literally on her back foot, but D's priorities were clear. The surprise was replaced with focus, and the sting of the cut was immediately ignored as she turned counter-clockwise, bringing her left hand across her body. This protected her body with the staff as she leaned forward and spun on her right foot. The question would be whether he'd risk stepping forward into the one-bladed blender as it started revving up, or let her keep going until she got dizzy.

--- --- ---

[ Post 3 ]

Adrenaline: 1½ + 1 = 2½

9Dr Queensborough

Nighthunter Wrote:

The mage’s wolfish eyes settled on Enness as he revealed his identity and position. Without pause, Arthur made his way down the steps of the alter, leveling a hard look on his opponent while making his way closer with every step of his booted feet. He surveyed the operator and examined his well-kept tools of battle. A modern arsenal that betrayed the user’s lack of power, if the absence of free flowing mana wasn’t indication enough.

“Indeed,” he spoke simply with a neutral countenance, coming to an abrupt halt about twenty feet away from his opponent. The mutant’s hands gripped the folds of his black velvet robes and the brown leather of the belt at his hips. “Look, you seem human enough,” Arthur began, not enjoying the prospect of overpowering Enness by overwhelming acts of magery alone. “I’ll desist from the usage of the arcane if you agree to fight man to man.”

10Tenkai Matsumoto

Ebag The II Wrote:

> +++Dzan watched impassively as the monk before him did all of his monk woowoo slith. The air pressure barreled before him from a ki-infused attack and he merely just smirked. With a quick movement he'd grab the sledgehammer and forward roll out of the way before coming to his feet and immediately begin to close the distance. Oh, there was distance alright, and there was no way he would be able to cross it with enough time to land any sort of his before the next attack. But, if Tenkai was as watchful as everyone said he was, he'd notice a slight smirk forming upon his lips. His form relaxed even more so than before. His muscles working from muscle memory for the time being as everything came alive. It had been a long while since his cybernetics had been used to their full potential and it would take a few breaths before they would activate and run through their warm-up sequences and built-in-tests. > > > > Cranial CPU activation - 75% > > Cybernetic enhancements - 50%

That seemed to get Dzan moving. Good.

Either way, Dzan's smug facial expression were of little concern to Tenkai, and for good reason. By the time the cyberpunk was even at his feet at the end of his roll, he'd already be staring at the tip of the monk's sword.

In truth, the purpose of Tenkai's rather over-the-top "woowoo slith" wasn't to hit him with the wave itself. It wasn't even meant to hurt him with that mess of splintered wood and chairs. It was meant to press Dzan into action and cover Tenkai's advance, and to that end it had worked better than expected. Rather than standing still to defend or move to the side, Dzan had opted to roll forward, under the blade of air pressure Tenkai had sent his way. A move like that would easily clear six feet, whittling the distance between them down to fourteen. Tenkai himself would not simply stand still in response, and a short dash would bring close the seven-and-a-half foot distance he needed in a fraction of a second.

With six and a half feet left, that was all Tenkai needed. A step-and-cut measure.

Controlling his momentum at that distance, Tenkai made a third passing step with his right foot, extending his arms to reach out with his blade as he did so in order for the 30-inch blade to cover the rest of the length traveled by his step and the reach of his arms. As such, Dzan would return to his feet to see the monk lunging at him, his sword reaching for his eye at the speed of the monk's step. It was clearly at the edge of the monk's measure and not a sure hit by any stretch, especially not against someone with the kind of enhancements Dzan possessed. But it was still much closer than the cyberpunk would have expected, especially after an opening move that was clearly some cowardly "magical" ranged attack. No, it seemed that getting up in his grill suited Tenkai just fine.

Dzan didn't have to worry about getting close sooner rather than later. Tenkai had come to him instead.

**二本!

[2]**

Cooldowns:

Global Cooldown - 0

Funsai Fuujin Zan - 1

11Ebag The II

Tenkai Matsumoto Wrote:

> Controlling his momentum at that distance, Tenkai made a third passing step with his right foot, extending his arms to reach out with his blade as he did so in order for the 30-inch blade to cover the rest of the length traveled by his step and the reach of his arms. As such, Dzan would return to his feet to see the monk lunging at him, his sword reaching for his eye at the speed of the monk's step. It was clearly at the edge of the monk's measure and not a sure hit by any stretch, especially not against someone with the kind of enhancements Dzan possessed. But it was still much closer than the cyberpunk would have expected, especially after an opening move that was clearly some cowardly "magical" ranged attack. No, it seemed that getting up in his grill suited Tenkai just fine. > > > > Dzan didn't have to worry about getting close sooner rather than later. Tenkai had come to him instead. > > > > 二本! > > [2] > > > > Cooldowns: > > Global Cooldown - 0 > > Funsai Fuujin Zan - 1

+++It was some surprise as he came to his feet that the sword would be already aiming at him, but what to expect? Most of these gakkers knew what he was capable of if he was allowed to close the distance on his own terms. With an almost child-like rapture he'd thrust his cybernetic arm forward. The sword piercing up through the arm. Synthskin sloughed off as he still made his movement forward before the sword itself would erupt out of Dzan's arm and give him a nice little tickle across his cheek. First blood to Tenkai. However, Dzan now had the man's sword in his grasp and he'd smile all the more as he'd grab the blade itself as it embedded inside of his arm. His left hand already coming across chest height to slam a sledgehammer straight into the man. However, if the blade was any sort of his magical prowess. Well, it was now up against the antimagic workings of Dzan's arm and would be nullified until Tenkai yanked it free.

12Nighthunter

Dr Queensborough Wrote:

Enness tried to maintain his composure while he continued to make his way down the aisle towards Arthur. Tried, and failed, eventually bursting out in laughter at the string of curses coming from the caged beast on the altar. Seemed like she had woken up at realized what she was wearing. He didn’t even need to look to know what was happening at the sound of ripping material.

“Sorry, couldn’t help myself.”

The sound of a level voice brought Enness’s attention back to the mage, stopping his own movement at the same time Arthur did and rested his hands on the butt of the shotgun while he listened to the proposal with a raised brow. This opponent was had certainly piqued his interest.

“You want a straight up fight?”

Enness paused a moment for dramatic effect before he responded with a wide grin, spreading his muscular arms out, bare except for the gloves on his hands and pad on each elbow.

“There are few things I enjoy more than testing myself directly against someone. I’ll gladly accept those terms.”

His arms moved back towards his body, hands reaching for the shotgun that hung there, one gripped the stock while the other reached up to press a clip on the sling, detaching the weapon from his body. Enness turned towards his confined teammate, and threw the firearm towards the cage.

“Hold this for me, will you dear.”

Whether allowing his partner to be within reach of a loaded weapon was the best idea, less-lethal or not, is debatable, but here they were.

Enness also reached over his shoulder, grabbing the halligan tool hanging on his back, and spiked the crowbar end into the ground beside him.

As he turned back to face Arthur, he shifted his stance slightly, centering himself while his demeanor changed, becoming more focused directly on his opponent. His cold blue eyes showed what the rest of his body felt as he clenched and unclenched his gloved hands, eagerly anticipated the coming conflict.

13Dr Queensborough

Nighthunter Wrote:

Arthur nodded, showing that a straight-up fight was exactly what he wanted from his burly opponent. Certainly, they could have gone all out with their magic and gadgets, respectively, but something about a pure hand to hand fight called out to the black mage. His fists and feet itched for action. Real action. And a decent part of him knew that his sorcery would prove an impediment to that type of action. The black mage grinned wide at Enness’ second response, his blood pumping furiously in anticipation of the fight to come.

“Good,” the mutant replied, his orange eyes narrowing in a dangerous look as he continued his advance towards the operator. Arthur undid the belt around his hips and shrugged off his robes, allowing both articles to drop the ground of the aisle without pausing in his walk. “I don’t think I’d be able to guarantee your safety otherwise.”

Grinning wolfishly, the mage settled into his stance while Enness got rid of the rest of his vestments. His feet were positioned shoulder length apart as if both of them were set on parallel rails, and brought his right leg slightly forwards in a square-facing southpaw stance. Arthur lifted his arms, keeping his hands unclenched as he maneuvered them to guard both his head and rib cage.

Ten feet apart, Arthur hopped in place, getting his body limber and utilizing some of his pent up energy. On the third hop, the black mage abruptly stopped and blitzed towards Enness. He shuffled his feet, never crossing them and keeping his right foot forward as he attempted to enter the operator’s personal space. Swiftly, the mutant lead with a jab of his right hand, utilizing the long length of his arm to probe at Enness’ defenses whilst keeping him at bay. The right arm was loose and relaxed as it was launched towards Enness’ face, his muscles stiffening and his fist clenching just before impact as he attempted to knock his opponent’s head back with the force of his blitzing blow.

Post: 1

14Akako Akari

[ Spectator | Location: Raft ]

====================== ☠ ======================

Anxiety wasn't a feeling the vixen was fond of and it was a rare thing for her. She'd had this nagging feeling of concern from the before the night of the ball until now, though she was doing an excellent job masking the feeling. It wasn't something she would ever admit to feeling even if she had shown a glimpse of the worry that bubbled underneath her impassive facade. Very few knew what the kitsune did and why her eyes followed Arthur more than the others on the team. Though, she did try to divvy her time between each man equally, watching their matches with a keen eye, though her golden gaze always seemed to trail back to the magus.

The daiyokai had been left behind on the raft while the men found their opponents one at a time. Meanwhile, she removed the outer layers that she had worn for their brief adventure to reveal a classy black bikini which would have in a normal situation left awful tan lines, however, the kitsune didn't tan. A deep violet blanket was laid out along with a bottle of sake and a sake glass. When they learned what their destination was for the first match, the vixen planned accordingly. The men would fight and she would sunbathe. Though, she was finding that it would be difficult to relax.

Her tails slowly lifted and fell lackadaisically while she watched with hooded eyes. Akako covered her lips while she yawned. To anyone that didn't know her, they could easily assume that she was bored. Though, her ears were at attention, the triangles facing forward, listening to each breath, each heartbeat. The monk, eager as she remembered him, was the first to engage, followed by the armor-clad man, and then Arthur. The vixen allowed her eyes to linger on the mage's opponent, sizing him up before shifting her gave to the woman that Artanthos was pitted against. Blood had been drawn on his opponent so Akako turned her attention back to the monk. Tenkai also seemed to have taken a lead, slicing his opponent's cheek. With a slow blink, Akako averted her eyes back to Arthur as he made the first move.

15Innocence Proves Nothing

Revanchist snapping up into the underside of D ‘Aire’s staff cracked loudly over the din of the battle around the beachfront ceremony. While Artanthos held the heavier weapon, the transition from Plow to Ox did not carry significant momentum behind it; his sole eye caught the glimmer of blood sluice down from the woman’s cut ankle, but it’d be superficial at best. The Hellknight had scored first blood, but D ‘Aire had left him with the more serious blow. His tolerance of pain allowed him to put the throbbing sensation in his chest aside for now, but he could ill afford similar exchanges in the future.

In the moment they separated, Artanthos exhaled, giving himself a second to assess the situation as D ‘Aire retreated and attempted to stand. As with almost all conflicts he had undertaken since his exile, he had started this one off with intent to end it as soon as possible. Such was necessary in matters of life and death.

But Heaven or Hell was not about such matters. Artanthos nodded to himself, recognizing that more…unorthodox tactics could prove useful.

As D ‘Aire stood and assumed some sort of odd, rotating guard, the Hellknight responded by letting go of his montante with his left hand and lifted it with his right, rotating it about, and then slammed it point-down into the ground next to him.

And right through the seat of one of the guest chairs.

The montante went through it with almost no effort, spearing it as though it were fried meat offered at a street vendor. He shifted his weapon to the left, then, kicked back his right leg, and snapped it forward into Revanchist’s tip - hard. It was a traditional first engagement maneuver performed by those who studied the Einderen school, but instead of just kicking it with enough force to bring the weapon to bear in a neutral guard, Artanthos had kicked it powerfully enough to send it rocketing up into the air. As it reached its apex, the momentum carried the stuck chair up and past the tip of the weapon, before passing off of it entirely.

From there, it was as simple as bringing his left back to the pommel, twisting blade to have its flat face outward, and pull it back into something of a modified *High Vom Tag* guard, and engaging. Throwing his arms, shoulders, body and a rotating counter-clockwise snap of the hip into the blow, Artanthos struck the chair with the flat of his weapon as it began to descend.

And it simply exploded.

Improvisation was key in battle, and Artanthos had adhered to such wisdom by turning a piece of the arena into a storm of very sharp, very fast wooden projectiles. Splinters, chunks of wood, and even clouds of pulped stuffing flew at D ‘Aire at rather startling velocities. The transition from pull to push, as it were, had happened in almost the blink of an eye, and while Artanthos respected his foe’s reaction times to know that she likely wouldn’t be fully caught off guard by the attack, he felt that she wouldn’t be able to fully mitigate such a barrage.

Regardless…

*CLANK*

There would be no respite. Artanthos’ left came up in a thundering step forward, the steel edges of his midnight blue sabatons churning the earth before it. He was preparing to move in, and as he did so, his arms snapped down; they chambered themselves down and in front of his chest, arms crossed - his left reaching around the front of the hilt to secure the pommel, and his right crossed under it to control the hilt below the crossguard. Artanthos did not use Schlüssel - or Key Guard - often, but it allowed him to execute especially-crafty devices against foes at the right time.

And that time was soon nigh.

[3]

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Overwhelming Strike Wrote:

> Overwhelming Strike: By summoning his full might, Artanthos can strike someone with such ferocity that it can knock an opponent back or even down with the flat of his blade. If Artanthos delivers an Overwhelming Strike as a horizontal attack, an unprepared opponent may be knocked 3-6ft away in the direction of the attack, depending on their size (max 400lbs); if delivered vertically, then an unprepared opponent may get knocked to the ground. (3 turn cooldown; shares cooldown with Unfettered Strike)