DECKER ARSENAL

LOCATION - DESCRIPTION - LAYOUT - PEOPLE
QUESTS - ORDERING- PAYMENT
INVENTORY - EXAMPLES - CUSTOMERS
Location:

The Arsenal is located on the corner of Main St. and Arwood Ave. Just down the road from the famous Grove of Arvins. Needless to say the location is well traveled and though distant from the Inner city is one of the best-kept and patrolled areas in the outer city. Its Whitewashed buildings and climbing ivy help to set a romantic and upper-class setting only a few blocks from the (true) north gate.
Description:

The Decker Arsenal (formerly the Sunburst Forge) is a quaint two story brick and plaster building adjacent to one of Latents busiest streets in the outer city. A nine-foot high security fence surrounds the lot, and dominates the view of the shop from the main road. The shop itself sits in the northeast corner of the yard (fig.1) Though located in a fairly romantic section of town Dante's shop is anything but new looking. The soot from the chimneys and a long period of abandonment have made it somewhat of a minor eyesore compared to some of the more well kept stores along the street.
Three chimneys rise out of the top of the Spanish-style tiled roof, the ceramic roofing a necessity considering the amount of smoke and fine embers emitted by the forges chimneys. Though producing enough smoke to make it easily distinguishable at just about any point in town it, does not typically linger and quickly dissipates over the town. The fence that surrounds the shops yard is topped with eight inch long cast iron spikes angled slightly towards the outside of the wall for decoration and to discourage any attempts to climb over the wall.
A large steel double gate is on the front side of the fence (facing Arwood Ave.) to allow larger shipments of steel or other materials to the either the shop directly (via the forge’s loading door) or to the yard itself for storage and organization. This gate is nearly always locked from the inside and has no external lock meaning such a gate is only really accessible during business hours. Though perhaps not the most attractive of buildings Dante's shop is a functional and well maintained location that serves him well. Despite its appearance the shop is here to stay, and with its excellent location and existing reputation it is a prime location for such a business.
Layout:

First Floor–

The front door of the shop is elevated approximately three feet off of the usual sidewalk. A set of brick steps descends from either side of the main door with a small landing and a doormat at the top of the steps. The steps are lined with a simple but elegantly designed iron hand rail and attached to the rails supports are the words ‘Decker & Co.’ in brass letters. Above the doorway hangs a wooden post with two hooks hanging down, these hooks may have at one time held the shops banner, but for now remain barren.
Just inside the front door is a luxurious wood lined showroom, with a small brass bell over the door ringing gently every time the door is opened or closed. The walls of which are lined with glass cases of various sizes adorning the walls around the shop filled with various mundane and exceptional weapons. Each case has a small area etched into the corner of each case reading in a scrolling script ‘Please ask for Assistance.’ The showroom terminates with a large oak desk that seems almost as if it were taken from a Bar. The tall desk has a platform behind it that is actually six inches off of the showroom floor, to allow the showroom attendant a commanding view of the room.
Behind the desk is a single large wooden door that leads out of the showroom to a small storeroom for overstock items or some more valuable items that may not be completely secure. This door ism usually locked and the attendant and Dante are the only ones that currently have keys. Inside the storerooms are various shelves and second locked door. The size of the doors and their proximity prevents both doors from being opened at the same time as they swing towards each other. This means a maximum of three people can come through at a single time.
On the opposite side of the showroom is Dante’s Workshop. This room is filled with wide worktables and drawing areas, whole corners are devoted to holding blueprints and small steel ingots are stacked on various tables to help hold the blueprints in place. Several small circular frosted glass windows let diffused light in illuminating the workroom, as well as half a dozen small work lights that are clamped onto the edges of the work tables. A large industrial fan helps keep this room cool being so close to the forge area just on the other side of the workshops southern wall. A metal door separates the forge area from the workshop. This ‘wall’ is actually a sliding temporary well that can be folded and slid via a set of rails to one side of the shop to allow for easy access from the workshop to the forge.
The forge is twice the size of any other room in the shop (with the exception of the basement of course) against the outer stonewall are three large stone forges. Each forge is lit and unless Dante is actively working they are simply idling, burning but not roaring. Above each forge is a smoke hood that leads to the shops distinctive three separate chimneys. Each forge looks very much like the other, as do the three identical anvils that are set adjacent to the forge. The stone floor of the forge 9for obvious fire prevention reasons) is clean and uncluttered; hundreds of different metalworking tools line the walls, from Hammers, and punches, to dies and metal cutting guillotines. A set of 1, 3, and 6-ton impact hammers powered by a power source in the basement line the east wall with a English Wheel completing the list of forge tools.
A small two-person elevator sits just west of the stairwell and only travels from the basement to the shop level; its winches and motors are stored adjacent to it in a small soundproof closet in the workroom. A stairwell that runs from the basement to the second floor with a wide landing on the first floor level. This wooden staircase is isolated from the forge by a stonewall, and a steel plate reinforces the stairwell it from any potential attacks coming from the show room much like the workshop is protected.
The Basement-
With the exception of the Elevator the Shop’s Basement is not much different than many of the wine cellars. Arched brickwork reinforce the shop above them and provide exceptional strength for what is only a two story building, even if the stone slab above the basement is an impressive six feet of stone. This shelter provides excellent humidity control for the metal ore stored down here as well as providing a safe haven for Dante should the town come under attack. Though the basement takes up the entire floor, because its separated be dozens of brick columns and arched ceilings it has an almost labyrinthine feeling to it, as due to the arrangement of the materials you cannot simply walk from one wall to other directly. At the southern corner of the basement is a pair of back-up generators in case the shop is forced to provide its own power, as well as an emergency food and weapon locker to assist in defending the forge in case something should breach Latents outer wall. All told the forge could conceivably support over a hundred civilians with food and water for three weeks and weaponry and ammo for up to a week should the supply yard gate hold that long.
Besides the maze of materials that is the Shops basement; at the center of the maze is a section of columns that is bricked up to produce a small separated room. There does not seem to be any door or latch to open, in order to enter this area. As it stands it is a mystery but perhaps its better that way…
The Second Floor-
The second floor is the living area of the shop, and is separated into three areas. Directly ahead of the stairwell lies the common area. A large screen TV in the corner of the room dominates this area. A matching (if worn) couch and love seat combo separate this area from the kitchen/dining area. Directly behind the seating area is an oak dinner table with four wooden chairs, and a breakfast bar that opens into the small but workable kitchen area. Heading back towards the stairs is a wide hallway that continues around the stairs and back towards the eastern wall of the building. To each side of the stairwell is a pair of bedrooms.
Each of the four rooms on the second floor are Spartan by comparison to most homes but certainly more spacious than most dorms or hostels. To one side sat a simple twin sized bed covered with a common brown colored wool blanket. Next to the bed sat a small desk, and a set of dresser drawers, a small bookshelf built into the wall near the door, and taking up a good portion of the right hand corner of the room was a small bathroom with a shower and toilet and a sink. It was cramped for certain, but definitely livable and better than sharing a bathroom with someone else.
People:

Dante Daniel Decker-
Role: Owner and Chief Armorer.
Age: 32
Gender: Male
Height: 5'11"
Weight: 178 lbs
Eye Color: An almost dark Olive Green or pale Emerald Green
Description: Neither particularly tall nor particularly short Dante stands an unimpressive five foot nine inches capped off with what has grown out into a somewhat shaggy short haircut that stops just above his eyes. A much more relaxed form then his usual military buzz cut, Dante’s fiery red hair has long since remained mostly hidden under his now almost trademarked cowboy hat though a corner stone of his appearance his hat is not truly a cowboy hat if anything it could be closer considered a fedora than a true cowboy hat, but alas such titles are hard to remove after four years and such his ‘cowboy’ hat has remained with him.
Dante’s’ skin tone is fairly common for an Ankaa, that is to say he is extremely pale, though not of sickly skin tone and does not seem to tan regardless of exposure. His eyes area faded shade of Emerald green though to be honest he rarely leaves them exposed, for view most commonly a pair of rimless designer sunglasses hide his eyes and all to often his intentions from those he spends time with. Though fairly quiet and often times fairly preachy when he is around most of those he is an acquaintance of, he is often very open and giving to those few he has become comfortable with. It is in fact the few people who he is close to that may perhaps individually know more about Dante then the entire combined mass of those who are merely acquaintances. It is in this way that Dante has made some very close and long time friends and still kept to being a fairly unknown fighter amongst most Leviathan Stadium residents.
Dante is extremely physically fit for his wiry frame, though not overtly muscular, the work of a forge does demand some strength and as thus he is well built, his unusual training regiment of long hours in a hot forge countered by long hours of stretching and running tends to keep him from really bulking up much, it does however make for an incredibly lithe body form and one that is very quick to react and parry, as well as strike when he has to.
