- KAZAMARU IRONWORKS –
“Forging ahead for a better world, one item at a time.”
DESCRIPTION – LAYOUT – LOCATION - PEOPLE –
ORDERING – PRODUCTS - PAYMENT
- SECURITY -
Are you a warrior seeking the perfect weapon to suit your needs? Are you an adventurer looking for something interesting with which to defeat your enemies? Are you in need of a defensive weapon tailored to your own style of combat? Then look no further than Kazamaru Ironworks to fulfill all your forged needs!
DESCRIPTION and LAYOUT–
The shop is rather unassuming from the outside. A large wooden sign carrying the logo of the forge hangs outside and above the shop’s main entrance. Further down a second counter is present, and open to the air of the market, allowing passersby to glance at the forge in action if it is indeed being used. Inside the main shop is the sale counter, and behind that is the storage area for any materials that the forge master has collected for use in his trade. Prospective buyers or commissioners are encouraged to provide their own materials for use if desired.
Above the main shop, not pictured in the diagram below, is the Forge Master's apartment. Working close to home is the only way Ryugi Kazamaru knows how to work, and thus made such arrangements when he purchased the shop. Stairs from the storage area lead up to the small apartment. Only Ryugi's closest friends are invited upstairs to his home, and he keeps business separate from his home life whenever possible.

LOCATION –
Kazamaru Ironworks is located right next door to the Magician Lucillien Dark’s Shop of Magic, Sorcery, and Spellcraft’s location in the port town of Latent’s market and shopping district. One can always tell when they grow near because of the rhythmic banging of metal on metal, or the hissing of a quenching blade. The shop was picked because of its ideal location near the magic shop because it was the belief of the owner that the two shops went together hand in hand, even though they were on completely opposite ends of the spectrum, not unlike the owner of the magic shop and the master of the forge…
PEOPLE –
In general, the only people that will be found at the forge are the forge master, Ryugi Kazamaru, his girlfriend and mate Vargus Kobayashi whom is currently pregnant and expecting, and a myriad of different individuals browsing the wares or commissioning the forge master for works of their own.
ORDERING, PRODUCTS, and PAYMENT–
While some patrons are looking for general weapons that can be found anywhere, Kazamaru Ironworks specializes in making weapons and items suited to the person who intends to use them. The forge master reserves the right to decline making a weapon or item for any party that does not suit his taste of individuals. This is simply to prevent intense harm from befalling innocent people by use of his wares. But if you are a kind and overall good soul, you should not have any problems getting what you want or need from your desired weapon.
Products extend to virtually any bladed weapon, and virtually any defensive item that is not a suit of armor. Shields, bracers, gauntlets and the like are all accepted, as well as knives and smaller bladed weapons. Expendable bladed weapons such as shuriken and throwing daggers are not recommended, as each weapon is special and tailor-made to its recipient.
Ordering is as simple as getting in contact with the forge master (either IC or via PM which should lead to IC interaction) and setting down the requirements for your item. Through working with the forge master, a customer will assist in designing the weapon to fit their needs, and in the end, they shall come away with a weapon that is as much a part of them as it is a part of the forge master. Patience is required for all items, as the timely process for forging and creating a specialty item will vary depending on the complexity of the item, or its intended effects (I have a life too, and stuff like this requires time, so please be understanding).
Payment is unique and perhaps one of the more interesting aspects of Kazamaru Ironworks. The forge master comes from a land where monetary value is second only to the value one places on the object itself. That being said, the forge master will never ask for a direct price, but will always ask to be paid as a donation of his time to the product, and what the intended owner of said weapon believes the item is worth to them.
If the future owner believes the item is worthless, he may ask for it for free, but if he truly believes that his item is one of a kind, and tailor-made just for him, its value is surely expressed as being much more than worthless. Each item is unique and alive in its own way, and each is seen as a work of art in its own right. And the forge master would hope that all recipients of his work see their item as just that, a work of art.
SECURITY –
While one might consider attempting to steal something from the forge, it should be noted that very rarely is anything of much value left within the shop at any given time. However, it should also be noted that the forge master himself is a very talented fighter, more than capable of taking on his share of opponents in the Leviathan Stadium, and the Heaven or Hell Tournament. Thieves beware, for here there be dragons…
In addition, the forge master is a good friend of the owner of the magic shop next door. Being on such good terms lends itself to various magical enchantments to protect the forge and shop from intruders. Any thieves attempting to do harm within or outside the shop will likely find themselves in a rather unpleasant situation. What situation that might be is up to the imagination…but one would do well to avoid it at all costs.


So as Maxi asked a question that tried to make all her feathers stand on end, Hono'o shifted again.. the small black cat with her white bib and paws glared her orange eyes at everyone... now her fur was standing all on end making her look almost the same size as a much larger cat and her tail was lashing back and forth, a long, fluffy black duster. The cat didn't worry about the bugs... she was too fast, and too proud to let something as trivial as arachnids bother her!
As John poked his head in, he'd spot the forge burning away, but no weaponsmith. Now this was odd. Why would the smithy leave all his gear and belongings in the forge and not be around to attend? Perhaps he'd simply forgotten it? Perhaps he was out and about, and perhaps John would have to wait for him to return. However he'd feel a fairly strong poke poke against the lower right side of his back. As the big man turned, he'd spy a young girl appearing to be perhaps seven years old at the oldest. Maybe closer to six... In any case, the girl had pinkish-red eyes and a head of very light lavender hair. That, and she looked fairly pouty and cross. At her hip was a small wooden sword, something similar to a gladius, and she looked up to the hulking man with her arms crossed as she spoke.