The Lawless City - Heaven's Gate
THE FREE WORLD - DESCRIPTION - CREATION INDUSTRIES - THE RECLAIMATION FORCES - LOCATION - PEOPLE - CLIMATE - PRODUCTION/TRADE - RESOURCES
The city of Heaven's Gate is far from the utopia that it was named for; crime, corruption, and poverty are what can be found here in abundance, as well as the few elite that hold all the cards and all the power. Situated on the western coastline, it is the largest city in The Free World; yet, far from Gaia and the mix of peoples and cultures that have flocked there, it is not home to any metas, nonhumans, or otherworlders.
Just like the rest of The Free World, there is no real government involvement in Heaven's Gate; the city operates under a blend of mob rule and military occupation. Those with the power make the rules, and those without have no rights. Order is kept by militaristic police forces under the authority of whatever local organization or individual holds the most power in that area. Street gangs run neighborhoods, corporations patrol the streets and protect their vendors, and vigilantie justice is the only kind that is had. Despite all of this, it is still one of the most 'lawful' cities in The Free World, outside of communities that are controlled by just one organization or individual.
The two largest forces in the city, controlling about 1/3 of it each, are Creation Industries and the Reclaimation Forces.
The Free World: The Free World, so aptly named, is a region about the size of Mexico that has abolished state government altogether. Having formerly been a part of the Federation of Democratic Republics, the society grew so corrupt and so engrossed in capitolist ideals that the goverment was little more than a commodity to be bought and sold to the highest bidder.
In an effort to save what little credibility remained, the region was deemed 'lost ground', and those who were still loyal to the governing nations packed up and left; moving into areas where the governments still had considerable influence. Now there is no government in this area, and the rich and powerful rule as far and as wide as they extend their influence without repercussions from another power. Lawlessness rules, gangs and private armies run the countryside and the cities.
For a while The Free World was used as a dumping ground for the undesirable parts of society; criminals were exiled into it, waste was dumped in large quantities without regard for the environment, even surpluss weaponry was sold to the highest bidder; a practice which the Reclaimation Forces are now clearly seeing the folly of.
Description: The city of Heaven's Gate is divided into four districts; none of which are truly distinct or defined, except for the Green District. However, the city is not divided up like a pie, giving an equal slice to each area... they are simply slang names that describe the area based upon the average economic level.
- Yellow District - The Yellow District takes up roughly 40% of the city, and holds around 50% of the population. The yellow district largely consists of low-income neighborhoods, slums, and gang territories. Mostly residential areas and small businesses are present in this area, though as they have few to no exports except for cheap labor, the economic situation in the Yellow District has steadily worsened over the years to the point that many of the residents can barely scrounge a living for themselves and their families.
The Yellow District is home to those trying to make their way, gang members, and small business owners.
Blue District - Taking up rougly 35% of the city, the Blue District is where those with money come to spend it, win it, and lose it. Individuals and families that have enough money to move out of the crime-ridden neighborhoods in the Yellow District often come here to the more stable and better taken care of parts of the city. Rougly 30% of the population reside here, and have a much better standard of living than those in the Yellow District. Factories, small businesses, and large businesses, alike, can all be found here. The Blue District ranges from suburban areas to the downtown, and the red-light district. While gang policed and protected areas of the Blue District aren't necessarilly any larger than those in the Yellow District, they are much better enforced. Because of this, street violence, store robberies, and various other crimes occur much less frequently; though the ones that do are often much better organized.
The Blue District is home to the middle class, organized crime, and large businesses.
Purple District - The home to the elite, the Purple District, takes up around 10% of the city. Only around 5% of the city's population lives there, though, due to the average size of the landholdings for those wealthy few. Most of those that live in the purple district are really just servants or thugs for the rich and the powerful, and there are very few who own more than their position in the hierarchy grants them. These few own large estates in the Purple District for themselves, as well as many other buildings and properties in and out of the city. Common crime and vandalism here is virtually nonexistant, as such a tight leash is kept on security by the goon squads, and nearly the only times that a crime is committed is at the hands of a criminal leader's goon squad, or when two crime families go to war with each other.
The Purple District is home to the wealthy elite, the heads of crime organizations, and the headquarters of corporations.
Green District - Taking up 15% of the area of the city, the Green District encompasses a large section of what used to be the Yellow District and a chunk of what used to be in the Blue District, as well. This district is controlled by the Reclaimation Forces, and it is parolled tightly. About 15% of the population reside here, under the umbrella of the military. Civilians need a special pass to even pass the checkpoints into the area, unless they manage to find a way to sneak into the district through some other means. At the edge of the city, near the heart of the Green District, the military officials live in luxury. Crime here is nearly nonexistant, thanks to the armed patrols that roam the streets regularly. Other than this, the area closely resembles the economic and business situations of the Yellow and Blue districts; though trade between the Green District and any of the others is taxed.
The Green District is home to the Reclaimation Forces, and lower and middle-class citizens.
White Tower - Thirty seven stories high, and standing proudly at the north end of the city, White Tower is a symbol of Creation Industries' influence. It houses the offices of CI executives, city officials, and even foreign embassies. The underground laboratory beneath the tower, which extends into the face and the heart of the mountain behind it that it is partially built into, are under lock and key to anyone without the proper clearence. The CI R&D labs are here, as well as the munitions and heavy robotics factories.
The top few floors of the tower hold the offices of the highest executives in the company, with the private offices of Vincent White on the top floor.
Creation Industries: Creation Industries, the corporate superpower in Heaven's Gate for the past five years, has recently been expanding its influence into other regions. Most of The Free World uses a large amount of products shipped by Creation Industries or its subsidiaries, and they have recently begun shipping products overseas, as well.
Originally VerTech Pharmasuticals, a business based out of the Blue District and owned by local-born businessman Henry Dillan, in the past ten years the business has grown incredibly; innitially aquiring ownership of many local distributors and exclusively selling their products through them, profits quickly increased. With the aquisition of a local factory, the company became independant of suppliers, and was able control its own product quality and availability. There were no magic tricks or secrets to how VerTech became so large so quickly; the products spoke for themselves with the low cost and wide distribution that soon made VerTech the exclusive supplier of medical goods in Heaven's Gate.
The company renamed itself six years ago, after three major landmarks: the buying out of InterPower, one of the leading distributors of robotics in the city, the completion of White Tower, the newfounded Creation Industries headquarters building, and the transfer of ownership from Henry Dillan to his long-time protege Vincent White. The previous lack of media attention directed at young Vincent (only 13 years old at the time) was completely shattered by this new development, and rumors quickly arose as to the reasons for this bold move by the aging Dillan; one of which involved the corrolation between Dillan's adoption of the boy five years earlier, and the recent rise to success of the company over the last four.
Creation Industries, while seeking to monopolize distribution and sales of goods in the Heaven's Gate area, has always maintined the same low prices and product quality that made them number one in the first place. Their police forces patrol the streets regularly, keeping down crime in the Blue District, as well as responding to emergency calls from all over the city. While some may complain that with the way CI is headed, Vincent White will soon rule the city like a dictator, not a soul in the city can deny the good that has from the myriad charities, medicare programs, policing actions, and low-income housing options that Creation Industries has made publicly available.
Creation Industries is a main supplier of the following items in Heaven's Gate and the surrounding area: Medical supplies and medicines, medical machinery, prosthetics, factory robotics, automotive parts, chemical substances of all types, and basic human services. CI owns the power company, the city water supply, and one of the local news networks. They provide courier services throughout the city, as well as arranging for similar services with out of town shipments, have established local fire houses throughout the city, and in addition to owning a half dozen hospitals, donates supplies to all others throughout the city, as well as offering medical training for doctors and staff. The CI Learning Institute in the Blue District also provides all the services of a community college to the public. All in all, Creation Industries performs the tasks that one would normally expect of city officials; even going so far as to collect taxes and perform roadwork.
Two years ago, in an attempted coup, the Reclaimation Forces attacked White Tower openly. While losses were suffered on both sides, the Reclaimation Forces were eventually driven back. After this, Vincent White filed a complaint with the FDR, and petitioned for The Free World to be recognized as a nation. The petition has been held up by heated debate in the Federation Congress for the past two years, and the issue has still not yet been resolved; though if The Free World was to be recognized as such, it would make any further attacks by the Reclaimation Forces an act of open war.
The Reclaimation Forces: The Reclaimation Forces are a military organization dispatched by the FDR in order to reintroduce government rule into The Free World. Bit by bit they expand their influence, recapturing lost ground in the name of the nations that lost it. Their methods are often brutal, and they are prepared for conflict if it arises with the local authorities in an area that they have set their sights upon.
Currently, however, they are confined to the Green District by a joint effort of the local organized crime families defending the city interior, and the blockade errected between the Green District and the rest of the city by Creation Industries. Both through firepower and diplomatic relations started up between the FDR Congress and the unofficial leader of Heaven's Gate, Vincent White, the advancement of the Reclaimation Forces into the city has been stopped for the time being.
The current commander of the occupying forces is Colonol Frank Edwards, who was appointed after the court martial of the previous commander, General Seth Grathael; the whereabouts of whom are currently unknown.
Location: Situated on the western coastline in The Free World, Heaven's Gate is separated from Gaia by the Federation of Democratic Republics to the east and south until the end of the land, and then by hundreds of miles of the Justenian Sea. To reach Durem by plane, it would take about a six hour flight.
The surrounding area is mostly flat, with rolling hills moving inland. To the north and northeast there is a forested mountian range. To the south, the beginnings of the badlands.
People: The people of Heaven's Gate, while living in a region without law, are not without order. Though there is no government to dictate rules to them, there are still the morals and ideals that bind society together. Communities pull together tightly and operate under their own rules. Anarchy is hardly a reason for people to commit crimes anymore, as there is no government to rebel against, so for the most part even the criminals are interested in the common good. A local street gang might charge protection money from a neighborhood in exchange for defending their homes and businesses from rival gangs, or a crime lord might sell off the merchandise from a recent warehouse raid at a very low cost, so that all the merchandise is moved and a profit is still turned.
Aside from some of the lowlifes that you could hardly call human, that is what the majority, nearly all, in fact, of the population is. Only recently has CI begun trade relations with Gaia and started attracting attention to itself. A few nonhumans may migrate into the city, but for the most part the population is 100% mundane.
Climate: The weather ranges from hot and humid in the summers to mild snowfall in the winters, with the occasional blizzard. However, for the most part the climate can be described as damp. Warm durring the days, cool durring the nights, and seeming to rain on and off nearly every day. The city is always filled with a fog that rolls in from the coast and mixes with the dirty atmosphere of the city, where the wind can't take it away. Because of that, the city is almost always cloudy and grey.
Outside of the city, however, the wind sweeps away the fog, leaving partly cloudy skies with frequent rainfall, but a generally warm temperature.
Production/Trade: Creation Industries produces nearly all of the exports that the city has. With the surrounding farmland providing the city with food and CI covering many of the consumable needs of the population, Heaven's Gate does not import a great deal of products, other than materials that are refined and then turned into exportable goods.
Resources: There is an abundance of open land outside of the city which has been rationed out to farmers and sharecroppers to ensure that the city population is provided for. As it is on the coastline, fishing vessels set out from the port on a daily basis. And the mountains to the north provide both lumber and stores of minerals just waiting to be mined.